This basic style was then used for the 1998 Saturn/PS1 game Machi: Unmei no Kousaten (“City: The Intersection of Fate”), though now featuring stills of digitized actors. They are structured like a choose-your-own-adventure story, where you read plenty of text and then make decisions at key points, sending you through a variety of good and bad endings. These were a unique type of a visual novels the company called “sound novels”, which feature text over minimalist graphics, accompanied by sound effects and music. This was followed up by the even more successful Kamaitachi no Yoru (“The Night of the Sickle Weasels”), taking place in a resort mansion haunted by demons. John’s Wort”), a horror tale for the Super Famicom, involving a couple that get in a car accident and spend the night at a spooky mansion. In 1991, they developed and published Otogirisou (“St. Chunsoft is one of the great pioneers of Japanese storytelling.
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